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Crystallum
Categories
CG
Sound Design
Crystallum explores structure emerging from instability across shifting scales. Translucent crystalline forms fracture and refract across the frame, shifting between states in a continuous, evolving loop.
The work focuses on the behaviour of light passing through and around sharp geometric surfaces - how reflections multiply, shadows shift and forms appear to dissolve and reform. Each sequence is built around a precise interplay of translucency, depth and movement.
Developed as a study in large-format screen content, Crystallum explores how abstract motion can hold visual attention across extended durations - a quality particularly relevant to installation, exhibition and large-format screen environments.
Built entirely using procedural simulation workflows in Houdini and rendered with Redshift. Audio: an original choral reinterpretation of Lux Aeterna by György Ligeti, composed in close relation to the visual rhythm of each sequence.











